Invitation to the GameBook - 1992
A chilling account of life in 2154, when most jobs are done by machines. Lisse and her friends are unemployable after graduation, but the government gives them an abandoned warehouse in a bleak neighborhood to live in. Anxious to escape their dreary lives, the friends embrace The Game, which takes them to paradise. But is this world real or only a computer simulation?
Publisher: Toronto, Ontario : HarperCollins, 1992.
Copyright Date: ©1990
Characteristics: 179 pages ;,18 cm.
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